Command-line utility only requires terminal to run, no. Mac OS X version of the ACC script compiler. MS-DOS version of the ACC script compiler. It supports all of ZDoom's language extensions. This is not the version of ACC released by Raven. Windows-only.ĪCS script compiler for use with ZDoom and/or Hexen. Available for Windows, Mac, and Linux.Ī level editor with complete support of *ZDoom features. If you want to stay ahead of development, try out some Dev Builds and be the first to try out the newest features in development, before everyone else does! In doing so you can help to ensure releases are smoother, by reporting any bugs that you may find! LZDoom Builds also available!Įverything you need to start creating ZDoom mods.Ī full-fledged level and resource editor for Doom which supports most *ZDoom features. Want more features? Get more out of GZDoom! The release builds are not all that GZDoom has to offer. It does not provide all features currently supported by GZDoom but in turn is capable of running the hardware renderer on older hardware which does not support modern OpenGL features. LZDoom is based on an older version of GZDoom. ( Vulkan/OpenGL 4.5 capability recommended, but the minimum requirement for the hardware renderer is OpenGL 3.3, the minimum for the software renderer is Direct3D 9) GZDoom is the latest version targeting current systems with modern graphics hardware. Although the parent ZDoom codebase has been discontinued, the latest official release is available here for posterity. It also has rankings, chat rooms and a very simple interface.ZDoom now comes in multiple flavours! The primary port, GZDoom, sports advanced hardware (OpenGL) and enhanced software rendering capabilities, while the port LZDoom serves as an alternative with a different feature set, detailed below. There are also "fan" versions of the tool to extend it's functionality, even for slight changes such as recognizing pk3 files.ĭoom Connector 3 is one of the many doom multiplayer connectors out there, but it is the only one that lets users create ZDoom and GZDoom specific "rooms". It is a very small application which allows players to quickly set up source ports, IWADS, PWADS and other various settings in seconds. ZDL is the most popular ZDoom launcher currently used. It and its predecessor SLumpEd are also currently the only lump managers that can deal with ZIP/PK3 formats. It has a text recognition feature for text based jumps such as DECORATE and ACS, to help modders correct their code easily before compiling/testing. It supports most of the sound/image formats that ZDoom can use, and can convert formats to others with ease. It has a familiar "list" interface to previous lump editing tools. SLADE3 is the successor to both SLumpEd and the level editor SLADE. The last version from the old codebase, Doom Builder 1.68, is still available, but no longer supported. Graphics card with Pixel Shader model 2.0ĭuring installation the following additional components are loaded.Your operating system must be up to date.However, to use Doom Builder 2, the computer must meet some basic system requirements: Its successor is Doom Builder 2, a total rewrite in C#. It is a highly recommended tool for experts and newcomers. DB's 3D level editor is the best of the few 3D Doom editing tools out there to date. Its interface is very user friendly and easy to understand. It supports most of ZDoom's features already, but can be configured to include any new ZDoom feature. It requires the same hardware like Doom Builder 2.ĭoom Builder is easily the most known Doom level editor today. This allows it to be the most efficient editor of the bunch. It's currently maintained by others in order to fix bugs and make its features more elaborate while still keeping its primary features like previewing OpenGL and ZDoom effects inside the editor. The most recent continuation of GZDoom Builder and Doom Builder. See ZDoom version history for a succinct list of new major features added in each iteration of ZDoom, and which have been added to the last development builds. It allowed all the usual features of ZDoom plus many new ones such as custom damage types, status bars and much more. ZDoom 2.8.1 is the last stable release of ZDoom. QZDoom 2.1.0 offers a first look at experimental features before they are merged back in GZDoom. It offers an optional hardware-accelerated renderer in addition to the classic software renderer. GZDoom 4.10.0 is the most latest and stable release of the ZDoom code-base. Below are the most popular applications and tools to use for playing and editing for ZDoom.
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